Since its inception, this Studio has built an enviable reputation for making critically acclaimed games. Over the last 20 years, the studio has helped shape the social simulation games genre. They have earnt recognition from their peers and players through its long and committed heritage in games. now as they have partnered with 505 Games, they are making an FPS for Console and further F2P city build console games also.
Participate in the authoring, documentation and tuning of the level to design gameplay elements according to the design and creative vision of the project
Understand and apply guidelines for creating engaging level layouts within the game to support specific gameplay rules or playstyles
Understand and apply data analysis as part of the level design process
Plan, estimate and prioritise time frames for completion of tasks and track progress using the designated tracking tools
Organise & participate in the playtest process, observing and analysing player actions to generate feedback that contributes to the iterative design process.
2+ years of experience designing levels for games, with a minimum of 1 console title shipped
Good knowledge of scripting languages
In-depth gameplay and game design knowledge
Strong knowledge of level editors
A thorough understanding of FPS gameplay & mechanics, with experience in creating & iterating on white box environments
Good knowledge of working with Unreal Engine for game authoring
HQ located in Milton Keynes (UK), this is a fully remote working role. (Ongoing even after the pandemic)